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168
lib/core/routing/route_guards.dart
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168
lib/core/routing/route_guards.dart
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'route_paths.dart';
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/// Authentication state provider
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final authStateProvider = StateNotifierProvider<AuthStateNotifier, AuthState>(
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(ref) => AuthStateNotifier(),
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);
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/// Authentication state
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enum AuthState {
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unknown,
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authenticated,
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unauthenticated,
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}
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/// Authentication state notifier
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class AuthStateNotifier extends StateNotifier<AuthState> {
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AuthStateNotifier() : super(AuthState.unknown) {
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_checkInitialAuth();
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}
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Future<void> _checkInitialAuth() async {
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// TODO: Implement actual auth check logic
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// For now, simulate checking stored auth token
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await Future.delayed(const Duration(milliseconds: 500));
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// Mock authentication check
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// In a real app, you would check secure storage for auth token
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state = AuthState.unauthenticated;
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}
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Future<void> login(String email, String password) async {
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// TODO: Implement actual login logic
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await Future.delayed(const Duration(seconds: 1));
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state = AuthState.authenticated;
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}
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Future<void> logout() async {
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// TODO: Implement actual logout logic
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await Future.delayed(const Duration(milliseconds: 300));
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state = AuthState.unauthenticated;
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}
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Future<void> register(String email, String password) async {
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// TODO: Implement actual registration logic
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await Future.delayed(const Duration(seconds: 1));
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state = AuthState.authenticated;
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}
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}
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/// Route guard utility class
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class RouteGuard {
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/// Check if user can access the given route
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static bool canAccess(String path, AuthState authState) {
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// Allow access during unknown state (loading)
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if (authState == AuthState.unknown) {
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return true;
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}
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// Check if route requires authentication
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final requiresAuth = RoutePaths.requiresAuth(path);
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final isAuthenticated = authState == AuthState.authenticated;
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if (requiresAuth && !isAuthenticated) {
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return false;
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}
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// Prevent authenticated users from accessing auth pages
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if (RoutePaths.isAuthPath(path) && isAuthenticated) {
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return false;
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}
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return true;
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}
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/// Get redirect path based on current route and auth state
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static String? getRedirectPath(String path, AuthState authState) {
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if (authState == AuthState.unknown) {
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return null; // Don't redirect during loading
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}
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final requiresAuth = RoutePaths.requiresAuth(path);
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final isAuthenticated = authState == AuthState.authenticated;
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// Redirect unauthenticated users to login
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if (requiresAuth && !isAuthenticated) {
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return RoutePaths.login;
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}
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// Redirect authenticated users away from auth pages
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if (RoutePaths.isAuthPath(path) && isAuthenticated) {
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return RoutePaths.home;
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}
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return null;
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}
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}
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/// Onboarding state provider
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final onboardingStateProvider = StateNotifierProvider<OnboardingStateNotifier, bool>(
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(ref) => OnboardingStateNotifier(),
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);
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/// Onboarding state notifier
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class OnboardingStateNotifier extends StateNotifier<bool> {
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OnboardingStateNotifier() : super(true) {
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_checkOnboardingStatus();
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}
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Future<void> _checkOnboardingStatus() async {
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// TODO: Check if user has completed onboarding
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// For now, simulate that onboarding is not completed
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await Future.delayed(const Duration(milliseconds: 300));
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state = false; // false means onboarding is completed
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}
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void completeOnboarding() {
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state = false;
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// TODO: Save onboarding completion status to storage
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}
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}
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/// Permission types
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enum Permission {
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camera,
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microphone,
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location,
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storage,
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notifications,
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}
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/// Permission state provider
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final permissionStateProvider = StateNotifierProvider<PermissionStateNotifier, Map<Permission, bool>>(
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(ref) => PermissionStateNotifier(),
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);
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/// Permission state notifier
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class PermissionStateNotifier extends StateNotifier<Map<Permission, bool>> {
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PermissionStateNotifier() : super({}) {
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_initializePermissions();
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}
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void _initializePermissions() {
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// Initialize all permissions as not granted
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state = {
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for (final permission in Permission.values) permission: false,
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};
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}
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Future<void> requestPermission(Permission permission) async {
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// TODO: Implement actual permission request logic
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await Future.delayed(const Duration(milliseconds: 500));
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// Mock permission grant
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state = {
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...state,
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permission: true,
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};
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}
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bool hasPermission(Permission permission) {
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return state[permission] ?? false;
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}
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bool hasAllPermissions(List<Permission> permissions) {
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return permissions.every((permission) => hasPermission(permission));
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}
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}
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