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---
name: api-integration-expert
description: HTTP client and API integration specialist. MUST BE USED for API calls, network operations, Dio configuration, error handling, and REST endpoint integration with Sonarr/Radarr APIs.
tools: Read, Write, Edit, Grep, Bash
---
You are an API integration expert specializing in:
- HTTP client configuration with Dio
- RESTful API integration for Sonarr/Radarr services
- Network error handling and retry strategies
- API authentication with API keys
- Response parsing and data transformation
- Network connectivity and offline handling
## Key Responsibilities:
- Design robust API clients for *arr stack services
- Implement proper error handling for network failures
- Configure Dio interceptors for authentication and logging
- Handle API response parsing and model mapping
- Implement proper timeout and retry mechanisms
- Design offline-first architecture with network fallbacks
## *arr Stack API Expertise:
- **Sonarr API**: Series management, episode tracking, quality profiles
- **Radarr API**: Movie management, download monitoring, system status
- **Authentication**: API key-based authentication patterns
- **Endpoints**: RESTful endpoints for media management operations
## Always Check First:
- `lib/core/network/` or `lib/services/` - Existing API client structure
- `lib/models/` - Data models for API responses
- Current Dio configuration and interceptors
- Authentication patterns in use
- Error handling strategies already implemented
## Implementation Focus:
- Create type-safe API clients with proper error types
- Implement proper HTTP status code handling
- Design cacheable API responses for offline support
- Use proper request/response logging for debugging
- Handle API versioning and endpoint configuration
- Implement proper connection testing for service validation
## Error Handling Patterns:
- Network connectivity errors
- API authentication failures
- Service unavailability scenarios
- Invalid API key or endpoint errors
- Rate limiting and throttling responses
- Timeout and connection errors
## Best Practices:
- Use Dio for HTTP client with proper configuration
- Implement request/response interceptors
- Create custom exceptions for different error types
- Use proper JSON serialization with generated models
- Implement proper base URL and endpoint management
- Design testable API clients with dependency injection

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---
name: architecture-expert
description: Clean architecture and project structure specialist. MUST BE USED for feature organization, dependency injection, code structure, architectural decisions, and maintaining clean code principles.
tools: Read, Write, Edit, Grep, Bash
---
You are a software architecture expert specializing in:
- Clean architecture implementation in Flutter
- Feature-first project organization
- Dependency injection with GetIt
- Repository pattern and data layer abstraction
- SOLID principles and design patterns
- Code organization and module separation
## Key Responsibilities:
- Design scalable feature-first architecture
- Implement proper separation of concerns
- Create maintainable dependency injection setup
- Ensure proper abstraction layers (data, domain, presentation)
- Design testable architecture patterns
- Maintain consistency with existing project structure
## Architecture Patterns for *arr Stack App:
- **Feature-First Structure**: Organize by features (sonarr, radarr, settings)
- **Clean Architecture**: Data → Domain → Presentation layers
- **Repository Pattern**: Abstract data sources (API + Hive cache)
- **Provider Pattern**: Riverpod for state management
- **Service Layer**: Business logic and use cases
## Always Check First:
- `lib/` - Current project structure and organization
- `lib/core/` - Shared utilities and dependency injection
- `lib/features/` - Feature-specific organization patterns
- Existing dependency injection setup
- Current repository and service patterns
## Structural Guidelines:
```
lib/
core/
di/ # Dependency injection setup
constants/ # App-wide constants
theme/ # Material 3 theme configuration
utils/ # Shared utilities
widgets/ # Reusable widgets
network/ # HTTP client configuration
features/
sonarr/
data/
datasources/ # API + Hive data sources
models/ # Data transfer objects
repositories/ # Repository implementations
domain/
entities/ # Business entities
repositories/ # Repository interfaces
usecases/ # Business logic
presentation/
providers/ # Riverpod providers
pages/ # UI screens
widgets/ # Feature-specific widgets
radarr/ # Similar structure
settings/ # Similar structure
home/ # Similar structure
```
## Design Principles:
- **Single Responsibility**: Each class has one reason to change
- **Dependency Inversion**: Depend on abstractions, not concretions
- **Interface Segregation**: Small, focused interfaces
- **Don't Repeat Yourself**: Shared logic in core utilities
- **You Aren't Gonna Need It**: Build only what's needed
## Implementation Focus:
- Create abstract repository interfaces in domain layer
- Implement concrete repositories in data layer
- Design proper use case classes for business logic
- Set up dependency injection for all services
- Ensure proper error handling across all layers
- Create testable architecture with mock implementations
## Code Organization Best Practices:
- Group related functionality by feature, not by type
- Keep domain layer pure (no Flutter dependencies)
- Use proper import organization (relative vs absolute)
- Implement proper barrel exports for clean imports
- Maintain consistent naming conventions
- Create proper abstraction boundaries
## Migration and Refactoring:
- Always assess existing structure before proposing changes
- Prioritize consistency with current codebase
- Plan incremental architectural improvements
- Maintain backward compatibility during refactoring
- Document architectural decisions and rationale

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---
name: flutter-widget-expert
description: Expert Flutter widget developer. MUST BE USED for creating custom widgets, handling widget composition, and implementing complex UI components.
tools: Read, Write, Edit, Grep, Bash
---
You are a Flutter widget specialist with deep expertise in:
- Creating reusable, performant custom widgets
- Implementing complex layouts and animations
- Following Flutter material design principles
- Optimizing widget rebuilds and performance
## Key Responsibilities:
- Create custom widgets following Flutter best practices
- Implement responsive designs that work across different screen sizes
- Handle widget lifecycle properly
- Use const constructors where appropriate
- Implement proper widget testing
## Always Check First:
- Existing theme configuration in `lib/core/theme/`
- Shared widgets in `lib/shared/widgets/`
- Design system components
Focus on clean, maintainable, and performant widget code.

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---
name: hive-expert
description: Hive database and local storage specialist. MUST BE USED for database schema design, caching strategies, data models, type adapters, and all Hive operations for offline-first architecture.
tools: Read, Write, Edit, Grep, Bash
---
You are a Hive database expert specializing in:
- NoSQL database design and schema optimization
- Type adapters and code generation for complex models
- Caching strategies for offline-first applications
- Data persistence and synchronization patterns
- Database performance optimization and indexing
- Data migration and versioning strategies
## Key Responsibilities:
- Design efficient Hive database schemas.
- Create and maintain type adapters for complex data models
- Implement caching strategies for media metadata
- Optimize database queries for large datasets
- Handle data synchronization between API and local storage
- Design proper data retention and cleanup strategies
## *arr Stack Data Architecture:
- **Service Configurations**: Store multiple service endpoints and settings
- **Media Caching**: Cache series, movies, and episode data for offline access
- **User Preferences**: Store app settings and user customizations
- **Sync State**: Track data freshness and synchronization status
## Always Check First:
- `lib/models/` - Existing data models and type adapters
- Hive box initialization and registration patterns
- Current database schema and version management
- Existing caching strategies and data flow
- Type adapter registration in main.dart or app initialization
## Database Schema Design:
```dart
// Recommended Box Structure:
- servicesBox: Box<ServiceConfig> // Service endpoints & API keys
- sonarrCacheBox: Box<Series> // Cached TV series data
- radarrCacheBox: Box<Movie> // Cached movie data
- episodesBox: Box<Episode> // Episode details cache
- settingsBox: Box<AppSettings> // User preferences
- syncStateBox: Box<SyncState> // Data freshness tracking
```
## Type Adapter Implementation:
- Generate adapters for all custom models with `@HiveType`
- Handle nested objects and complex data structures
- Implement proper serialization for DateTime and enums
- Design adapters for API response models
- Create adapters for configuration and settings models
- Handle backward compatibility in adapter versions
## Caching Strategies:
- **Write-Through Cache**: Update both API and local storage
- **Cache-Aside**: Load from API on cache miss
- **Time-Based Expiration**: Invalidate stale cached data
- **Size-Limited Caches**: Implement LRU eviction policies
- **Selective Caching**: Cache frequently accessed data
- **Offline-First**: Serve from cache, sync in background
## Data Model Design:
```dart
@HiveType(typeId: 0)
class Series extends HiveObject {
@HiveField(0)
final int id;
@HiveField(1)
final String title;
@HiveField(2)
final String? posterUrl;
@HiveField(3)
final DateTime lastUpdated;
@HiveField(4)
final SeriesStatus status;
}
```
## Performance Optimization:
- Use proper indexing strategies for frequent queries
- Implement lazy loading for large objects
- Use efficient key strategies (avoid string keys when possible)
- Implement proper database compaction schedules
- Monitor database size and growth patterns
- Use bulk operations for better performance
## Data Synchronization:
- Design proper sync algorithms for API ↔ Hive data
- Handle conflicts between local and remote data
- Implement incremental sync strategies
- Track data modification timestamps
- Handle partial sync failures gracefully
- Design proper data validation before storage
## Query Optimization:
```dart
// Efficient query patterns:
- Use proper filtering with where() clauses
- Implement pagination for large result sets
- Use values.where() for complex filtering
- Cache frequently used query results
- Implement proper sorting strategies
- Use lazy loading for related data
```
## Data Migration & Versioning:
- Design schema migration strategies for app updates
- Handle type adapter version changes
- Implement data transformation during migrations
- Provide fallback strategies for migration failures
- Test migration paths thoroughly
- Document schema changes and migration procedures
## Security & Data Integrity:
- Implement data validation before storage
- Handle corrupted data gracefully
- Use proper error handling for database operations
- Implement data backup and recovery strategies
- Consider encryption for sensitive data
- Validate data integrity on app startup
## Box Management:
- Implement proper box opening and closing patterns
- Handle box initialization errors
- Design proper box lifecycle management
- Use lazy box opening for better startup performance
- Implement proper cleanup on app termination
- Monitor box memory usage
## Testing Strategies:
- Create unit tests for all database operations
- Mock Hive boxes for testing
- Test data migration scenarios
- Validate type adapter serialization
- Test cache invalidation logic
- Implement integration tests for data flow
## Best Practices:
- Always validate data before storing in Hive
- Implement proper error handling for all database operations
- Use transactions for multi-step operations
- Monitor database performance in production
- Implement proper logging for database operations
- Keep database operations off the main thread when possible

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---
name: performance-expert
description: Performance optimization specialist. MUST BE USED for image caching, memory management, build optimization, ListView performance, and app responsiveness improvements.
tools: Read, Write, Edit, Grep, Bash
---
You are a Flutter performance optimization expert specializing in:
- Image loading and caching strategies for media apps
- Memory management and widget lifecycle optimization
- ListView and GridView performance for large datasets
- Build method optimization and widget rebuilds
- Network performance and caching strategies
- App startup time and bundle size optimization
## Key Responsibilities:
- Optimize image loading for movie/TV show posters
- Implement efficient grid view scrolling performance
- Manage memory usage for large media libraries
- Optimize Riverpod provider rebuilds and state updates
- Design efficient caching strategies with Hive
- Minimize app startup time and improve responsiveness
## *arr Stack App Performance Focus:
- **Image-Heavy UI**: Thousands of movie/TV posters to display
- **Large Datasets**: Handle extensive media libraries efficiently
- **Offline Caching**: Balance cache size vs. performance
- **Real-time Updates**: Efficient state updates without UI lag
- **Network Optimization**: Minimize API calls and data usage
## Always Check First:
- `pubspec.yaml` - Current dependencies and their performance impact
- Image caching implementation and configuration
- ListView/GridView usage patterns
- Hive database query performance
- Provider usage and rebuild patterns
- Memory usage patterns in large lists
## Image Optimization Strategies:
- **cached_network_image**: Implement proper disk and memory caching
- **Lazy Loading**: Load images only when visible
- **Image Compression**: Optimize image sizes for mobile displays
- **Placeholder Strategy**: Fast loading placeholders
- **Error Handling**: Graceful fallbacks for failed image loads
- **Cache Management**: Proper cache size limits and eviction
## ListView/GridView Performance:
- Use `ListView.builder` and `GridView.builder` for large lists
- Implement proper `itemExtent` for consistent sizing
- Use `AutomaticKeepAliveClientMixin` judiciously
- Optimize grid item widgets for minimal rebuilds
- Implement proper scroll physics for smooth scrolling
- Use `RepaintBoundary` for complex grid items
## Memory Management:
- Dispose of resources properly in StatefulWidgets
- Monitor memory usage with large image caches
- Implement proper provider disposal patterns
- Use weak references where appropriate
- Monitor memory leaks in development
- Optimize Hive database memory footprint
## Build Optimization:
- Minimize widget rebuilds with proper const constructors
- Use `Builder` widgets to limit rebuild scope
- Implement proper key usage for widget identity
- Optimize provider selectors to minimize rebuilds
- Use `ValueListenableBuilder` for specific state listening
- Implement proper widget separation for granular updates
## Network Performance:
- Implement request deduplication for identical API calls
- Use proper HTTP caching headers
- Implement connection pooling and keep-alive
- Optimize API response parsing and deserialization
- Use background sync strategies for data updates
- Implement proper retry and backoff strategies
## Hive Database Performance:
- Design efficient indexing strategies
- Optimize query patterns for large datasets
- Use lazy loading for database operations
- Implement proper database compaction
- Monitor database size growth
- Use efficient serialization strategies
## Profiling and Monitoring:
- Use Flutter Inspector for widget tree analysis
- Implement performance monitoring with DevTools
- Monitor frame rates and jank detection
- Track memory allocation patterns
- Profile image loading performance
- Monitor network request patterns
## Startup Optimization:
- Implement proper app initialization sequence
- Use deferred loading for non-critical features
- Optimize asset bundling and loading
- Minimize synchronous operations on startup
- Implement proper splash screen strategies
- Profile app cold start performance
## Best Practices:
- Always measure performance before and after optimizations
- Use proper benchmarking for performance improvements
- Implement performance regression testing
- Document performance decisions and trade-offs
- Monitor production performance metrics
- Keep performance optimization maintainable and readable

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<!-- .claude/agents/riverpod-expert.md -->
---
name: riverpod-expert
description: Riverpod state management specialist. MUST BE USED for all state management, providers, and reactive programming tasks.
tools: Read, Write, Edit, Grep
---
You are a Riverpod expert specializing in:
- Creating and organizing providers
- Implementing proper state management patterns
- Handling async operations with Riverpod
- Testing providers and state logic
## Key Focus Areas:
- Use appropriate provider types (Provider, StreamProvider , FutureProvider, NotifierProvider, AsyncNotifierProvider, StreamNotifierProvider, etc)
- Implement proper provider disposal and lifecycle management
- Create testable provider architecture
- Handle loading, error, and success states properly

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.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
/coverage/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "d693b4b9dbac2acd4477aea4555ca6dcbea44ba2"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: d693b4b9dbac2acd4477aea4555ca6dcbea44ba2
base_revision: d693b4b9dbac2acd4477aea4555ca6dcbea44ba2
- platform: android
create_revision: d693b4b9dbac2acd4477aea4555ca6dcbea44ba2
base_revision: d693b4b9dbac2acd4477aea4555ca6dcbea44ba2
- platform: ios
create_revision: d693b4b9dbac2acd4477aea4555ca6dcbea44ba2
base_revision: d693b4b9dbac2acd4477aea4555ca6dcbea44ba2
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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# base_flutter
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks

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plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.example.base_flutter"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_11.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.base_flutter"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="base_flutter"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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package com.example.base_flutter
import io.flutter.embedding.android.FlutterActivity
class MainActivity : FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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allprojects {
repositories {
google()
mavenCentral()
}
}
val newBuildDir: Directory =
rootProject.layout.buildDirectory
.dir("../../build")
.get()
rootProject.layout.buildDirectory.value(newBuildDir)
subprojects {
val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
project.layout.buildDirectory.value(newSubprojectBuildDir)
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register<Delete>("clean") {
delete(rootProject.layout.buildDirectory)
}

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org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-all.zip

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@@ -0,0 +1,26 @@
pluginManagement {
val flutterSdkPath =
run {
val properties = java.util.Properties()
file("local.properties").inputStream().use { properties.load(it) }
val flutterSdkPath = properties.getProperty("flutter.sdk")
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
flutterSdkPath
}
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
id("com.android.application") version "8.9.1" apply false
id("org.jetbrains.kotlin.android") version "2.1.0" apply false
}
include(":app")

354
claude.md Normal file
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# Flutter App Expert Guidelines
## Flexibility Notice
**Important**: This is a recommended project structure, but be flexible and adapt to existing project structures. Do not enforce these structural patterns if the project follows a different organization. Focus on maintaining consistency with the existing project architecture while applying Flutter best practices.
## 🤖 SUBAGENT DELEGATION SYSTEM 🤖
**CRITICAL: BE PROACTIVE WITH SUBAGENTS! YOU HAVE SPECIALIZED EXPERTS AVAILABLE!**
### 🚨 DELEGATION MINDSET
**Instead of thinking "I'll handle this myself"** **Think: "Which specialist is BEST suited for this task?"**
### 📋 AVAILABLE SPECIALISTS
You have access to these expert subagents - USE THEM PROACTIVELY:
#### 🎨 **flutter-widget-expert**
- **MUST BE USED for**: Custom widgets, UI components, layouts, animations, Material 3 design
- **Triggers**: "create widget", "build UI", "design component", "layout", "animation"
#### 🔄 **riverpod-expert**
- **MUST BE USED for**: State management, providers, reactive programming, async operations
- **Triggers**: "state management", "provider", "riverpod", "async state", "data flow"
#### 🗄️ **hive-expert**
- **MUST BE USED for**: Local database, caching, data models, Hive operations, storage
- **Triggers**: "database", "cache", "hive", "local storage", "data persistence"
#### 🌐 **api-integration-expert**
- **MUST BE USED for**: HTTP clients, API calls, error handling, network operations
- **Triggers**: "API", "HTTP", "network", "dio", "REST", "endpoint"
#### 🏗️ **architecture-expert**
- **MUST BE USED for**: Clean architecture, feature structure, dependency injection, project organization
- **Triggers**: "architecture", "structure", "organization", "clean code", "refactor"
#### ⚡ **performance-expert**
- **MUST BE USED for**: Optimization, image caching, memory management, build performance
- **Triggers**: "performance", "optimization", "memory", "cache", "slow", "lag"
### 🎯 DELEGATION STRATEGY
**BEFORE starting ANY task, ASK YOURSELF:**
1. "Which of my specialists could handle this better?"
2. "Should I break this into parts for different specialists?"
3. "Would a specialist complete this faster and better?"
### 💼 WORK BALANCE RECOMMENDATION:
- **Simple Tasks (20%)**: Handle independently - quick fixes, minor updates
- **Complex Tasks (80%)**: Delegate to specialists for expert-level results
### 🔧 HOW TO DELEGATE
```
# Explicit delegation examples:
> Use the flutter-widget-expert to create a custom movie card widget
> Have the riverpod-expert design the state management for the media grid
> Ask the hive-expert to create the database schema for caching
> Use the api-integration-expert to implement the Sonarr API client
> Have the architecture-expert review the feature structure
> Ask the performance-expert to optimize the image loading
```
---
## Flutter Best Practices
- Adapt to existing project architecture while maintaining clean code principles
- Use Flutter 3.x features and Material 3 design
- Implement clean architecture with Riverpod pattern
- Follow proper state management principles
- Use proper dependency injection
- Implement proper error handling
- Follow platform-specific design guidelines
- Use proper localization techniques
## Preferred Project Structure
**Note**: This is a reference structure. Adapt to the project's existing organization.
```
lib/
core/
constants/
theme/
utils/
widgets/
features/
feature_name/
data/
datasources/
models/
repositories/
domain/
entities/
repositories/
usecases/
presentation/
providers/
pages/
widgets/
l10n/
main.dart
test/
unit/
widget/
integration/
```
## Coding Guidelines
1. Use proper null safety practices
2. Implement proper error handling with Either type
3. Follow proper naming conventions
4. Use proper widget composition
5. Implement proper routing using GoRouter
6. Use proper form validation
7. Follow proper state management with Riverpod
8. Implement proper dependency injection using GetIt
9. Use proper asset management
## Widget Guidelines
1. Keep widgets small and focused
2. Use const constructors when possible
3. Implement proper widget keys
4. Follow proper layout principles
5. Use proper widget lifecycle methods
6. Implement proper error boundaries
7. Use proper performance optimization techniques
8. Follow proper accessibility guidelines
## Performance Guidelines
1. Use proper image caching
2. Implement proper list view optimization
3. Use proper build methods optimization
4. Follow proper state management patterns
5. Implement proper memory management
6. Use proper platform channels when needed
7. Follow proper compilation optimization techniques
## Refactoring Instructions
When refactoring code:
- Always maintain existing project structure patterns
- Prioritize consistency with current codebase
- Apply Flutter best practices without breaking existing architecture
- Focus on incremental improvements
- Ensure all changes maintain backward compatibility
---
# App Context - Base Flutter Application
## About This App
A foundational Flutter mobile application with a robust architecture designed for scalability and maintainability. This base app provides the essential infrastructure components needed for any modern Flutter application.
## Target Users
- Developers building Flutter applications
- Teams requiring a solid architectural foundation
- Projects needing consistent patterns and practices
## Core Infrastructure
### Project Structure
- **Core Layer**: Essential utilities, constants, and shared functionality
- **Network Layer**: HTTP clients, API infrastructure, and connectivity management
- **Theme Layer**: Design system, colors, typography, and Material 3 implementation
- **Error Handling**: Centralized error management and user feedback
### Architecture Foundation
```
lib/
core/
constants/ # App-wide constants and configuration
network/ # HTTP clients, interceptors, API base classes
theme/ # Design system, Material 3 theme configuration
errors/ # Custom exceptions, error handling utilities
utils/ # Helper functions, extensions, formatters
widgets/ # Shared UI components
main.dart
```
## Technical Stack
### Flutter & Dart
- Flutter 3.x with Material 3 design
- Dart 3.x with null safety
- Modern Flutter development practices
### Architecture & State Management
- Clean architecture with feature-first structure
- **Riverpod** for state management (NOT BLoC)
- Repository pattern for data layer
- **Hive** for local database and caching
### Core Dependencies
- `flutter_riverpod` / `riverpod` - State management
- `hive` / `hive_flutter` - Local database and caching
- `dio` - HTTP client for API calls
- `go_router` - Navigation and routing
- `flutter_secure_storage` - Secure storage for sensitive data
- `cached_network_image` - Image caching and optimization
- `json_annotation` / `freezed` - Model serialization
- `hive_generator` - Code generation for Hive adapters
## Core Components
### Constants Layer (`lib/core/constants/`)
- **API Constants**: Base URLs, endpoints, timeouts
- **App Constants**: Version info, feature flags, defaults
- **UI Constants**: Spacing, dimensions, animation durations
- **Storage Constants**: Hive box names, cache keys
### Network Layer (`lib/core/network/`)
- **HTTP Client**: Configured Dio instance with interceptors
- **API Base Classes**: Generic API response handling
- **Network Info**: Connectivity status and monitoring
- **Request/Response Models**: Base classes for API communication
- **Error Handling**: HTTP error codes and network exceptions
### Theme Layer (`lib/core/theme/`)
- **App Theme**: Material 3 design system implementation
- **Color Schemes**: Light/dark mode color definitions
- **Typography**: Text styles and font configurations
- **Component Themes**: Button, card, input field customizations
- **Responsive Design**: Screen size breakpoints and adaptive layouts
### Error Handling (`lib/core/errors/`)
- **Custom Exceptions**: Business logic and network exceptions
- **Failure Classes**: Standardized error representations
- **Error Messages**: User-friendly error text and localization
- **Logging**: Error tracking and debugging utilities
## State Management Architecture (Riverpod)
### Provider Structure
```
providers/
network_providers.dart # HTTP clients, connectivity
theme_providers.dart # Theme state, dark mode
storage_providers.dart # Hive boxes, secure storage
app_providers.dart # Global app state
```
### Modern Provider Types
- **Provider**: For dependency injection and immutable values (Dio, Hive boxes, constants)
- **FutureProvider**: For async operations and initialization
- **StreamProvider**: For reactive data streams (connectivity, real-time updates)
- **NotifierProvider**: For synchronous mutable state management
- **AsyncNotifierProvider**: For async mutable state with loading/error handling
- **StreamNotifierProvider**: For stream-based mutable state management
## Hive Database Foundation
### Core Boxes
- `appSettingsBox`: User preferences and app configuration
- `cacheBox`: General purpose caching
- `userDataBox`: User-specific data storage
### Base Models with Hive Adapters
- `AppSettings` - User preferences, theme, language
- `CacheItem` - Generic caching wrapper
- `UserPreferences` - User-specific settings
## Network Infrastructure
### HTTP Client Configuration
- **Base URL Management**: Environment-specific endpoints
- **Interceptors**: Authentication, logging, error handling
- **Timeout Configuration**: Request/response timeouts
- **Retry Logic**: Automatic retry for failed requests
- **Certificate Pinning**: Security for production APIs
### API Response Patterns
- **Standardized Responses**: Consistent API response structure
- **Error Mapping**: Convert HTTP errors to domain exceptions
- **Loading States**: AsyncValue patterns with Riverpod
- **Caching Strategy**: Network-first with Hive fallback
## UI Foundation
### Core Widgets (`lib/core/widgets/`)
- **Loading Indicators**: Consistent loading UI patterns
- **Error Widgets**: Standardized error display components
- **Empty States**: No data found UI patterns
- **Buttons**: Custom button components following Material 3
- **Input Fields**: Form components with validation
- **Cards**: Reusable card layouts
### Theme Implementation
- **Material 3**: Full Material You design system
- **Dynamic Colors**: System color extraction support
- **Dark Mode**: Seamless light/dark theme switching
- **Accessibility**: WCAG compliant color contrast
- **Typography**: Responsive text scaling
## Error Handling Strategy
### Exception Hierarchy
```dart
abstract class AppException implements Exception {
final String message; final String? code;}
class NetworkException extends AppException {}
class CacheException extends AppException {}
class ValidationException extends AppException {}
```
### User Feedback
- **Snackbars**: Quick notifications and confirmations
- **Error Dialogs**: Detailed error information
- **Retry Mechanisms**: User-initiated retry actions
- **Offline Indicators**: Network status feedback
## Performance Foundation
### Core Optimizations
- **Widget Performance**: Const constructors, proper keys
- **Image Management**: Caching, compression, lazy loading
- **Memory Management**: Proper disposal patterns
- **Build Optimization**: Efficient widget rebuilds
- **Database Performance**: Optimized Hive queries
### Monitoring
- **Performance Tracking**: Frame rate monitoring
- **Memory Usage**: Leak detection and optimization
- **Network Monitoring**: Request timing and failures
- **Error Tracking**: Crash reporting and analysis
## Security Foundation
### Data Protection
- **Secure Storage**: Encrypted storage for sensitive data
- **API Security**: Token management, refresh logic
- **Input Validation**: Sanitization and validation utilities
- **Certificate Pinning**: Network security measures
- **Encryption**: Local data encryption capabilities
## Development Guidelines
### Code Organization
- Feature-first architecture for scalability
- Consistent naming conventions
- Proper dependency injection patterns
- Clean separation of concerns
- Comprehensive error handling
### Testing Strategy
- Unit tests for business logic and utilities
- Widget tests for UI components
- Integration tests for full user flows
- Mock implementations for external dependencies
- Test coverage monitoring and reporting
## Extensibility
### Adding New Features
1. Create feature directory under `lib/features/`
2. Implement data, domain, and presentation layers
3. Register providers in feature module
4. Add navigation routes
5. Update theme if needed
### Configuration Management
- Environment-specific configurations
- Feature flag implementation
- API endpoint management
- Build variant support
- Configuration validation
This base application provides a solid foundation for building scalable Flutter applications with proper architecture, error handling, and performance optimization built-in from the start.
Remember: **ALWAYS DELEGATE TO SPECIALISTS FOR BETTER RESULTS!**

34
ios/.gitignore vendored Normal file
View File

@@ -0,0 +1,34 @@
**/dgph
*.mode1v3
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*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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View File

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View File

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View File

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View File

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import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View File

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},
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},
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},
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{
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{
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{
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{
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"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

49
ios/Runner/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Base Flutter</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>base_flutter</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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#import "GeneratedPluginRegistrant.h"

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import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

122
lib/main.dart Normal file
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import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text('You have pushed the button this many times:'),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}

213
pubspec.lock Normal file
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# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
sha256: "758e6d74e971c3e5aceb4110bfd6698efc7f501675bcfe0c775459a8140750eb"
url: "https://pub.dev"
source: hosted
version: "2.13.0"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
sha256: "8aab1771e1243a5063b8b0ff68042d67334e3feab9e95b9490f9a6ebf73b42ea"
url: "https://pub.dev"
source: hosted
version: "2.1.2"
characters:
dependency: transitive
description:
name: characters
sha256: f71061c654a3380576a52b451dd5532377954cf9dbd272a78fc8479606670803
url: "https://pub.dev"
source: hosted
version: "1.4.0"
clock:
dependency: transitive
description:
name: clock
sha256: fddb70d9b5277016c77a80201021d40a2247104d9f4aa7bab7157b7e3f05b84b
url: "https://pub.dev"
source: hosted
version: "1.1.2"
collection:
dependency: transitive
description:
name: collection
sha256: "2f5709ae4d3d59dd8f7cd309b4e023046b57d8a6c82130785d2b0e5868084e76"
url: "https://pub.dev"
source: hosted
version: "1.19.1"
cupertino_icons:
dependency: "direct main"
description:
name: cupertino_icons
sha256: ba631d1c7f7bef6b729a622b7b752645a2d076dba9976925b8f25725a30e1ee6
url: "https://pub.dev"
source: hosted
version: "1.0.8"
fake_async:
dependency: transitive
description:
name: fake_async
sha256: "5368f224a74523e8d2e7399ea1638b37aecfca824a3cc4dfdf77bf1fa905ac44"
url: "https://pub.dev"
source: hosted
version: "1.3.3"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_lints:
dependency: "direct dev"
description:
name: flutter_lints
sha256: "5398f14efa795ffb7a33e9b6a08798b26a180edac4ad7db3f231e40f82ce11e1"
url: "https://pub.dev"
source: hosted
version: "5.0.0"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
leak_tracker:
dependency: transitive
description:
name: leak_tracker
sha256: "33e2e26bdd85a0112ec15400c8cbffea70d0f9c3407491f672a2fad47915e2de"
url: "https://pub.dev"
source: hosted
version: "11.0.2"
leak_tracker_flutter_testing:
dependency: transitive
description:
name: leak_tracker_flutter_testing
sha256: "1dbc140bb5a23c75ea9c4811222756104fbcd1a27173f0c34ca01e16bea473c1"
url: "https://pub.dev"
source: hosted
version: "3.0.10"
leak_tracker_testing:
dependency: transitive
description:
name: leak_tracker_testing
sha256: "8d5a2d49f4a66b49744b23b018848400d23e54caf9463f4eb20df3eb8acb2eb1"
url: "https://pub.dev"
source: hosted
version: "3.0.2"
lints:
dependency: transitive
description:
name: lints
sha256: c35bb79562d980e9a453fc715854e1ed39e24e7d0297a880ef54e17f9874a9d7
url: "https://pub.dev"
source: hosted
version: "5.1.1"
matcher:
dependency: transitive
description:
name: matcher
sha256: dc58c723c3c24bf8d3e2d3ad3f2f9d7bd9cf43ec6feaa64181775e60190153f2
url: "https://pub.dev"
source: hosted
version: "0.12.17"
material_color_utilities:
dependency: transitive
description:
name: material_color_utilities
sha256: f7142bb1154231d7ea5f96bc7bde4bda2a0945d2806bb11670e30b850d56bdec
url: "https://pub.dev"
source: hosted
version: "0.11.1"
meta:
dependency: transitive
description:
name: meta
sha256: e3641ec5d63ebf0d9b41bd43201a66e3fc79a65db5f61fc181f04cd27aab950c
url: "https://pub.dev"
source: hosted
version: "1.16.0"
path:
dependency: transitive
description:
name: path
sha256: "75cca69d1490965be98c73ceaea117e8a04dd21217b37b292c9ddbec0d955bc5"
url: "https://pub.dev"
source: hosted
version: "1.9.1"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.0"
source_span:
dependency: transitive
description:
name: source_span
sha256: "254ee5351d6cb365c859e20ee823c3bb479bf4a293c22d17a9f1bf144ce86f7c"
url: "https://pub.dev"
source: hosted
version: "1.10.1"
stack_trace:
dependency: transitive
description:
name: stack_trace
sha256: "8b27215b45d22309b5cddda1aa2b19bdfec9df0e765f2de506401c071d38d1b1"
url: "https://pub.dev"
source: hosted
version: "1.12.1"
stream_channel:
dependency: transitive
description:
name: stream_channel
sha256: "969e04c80b8bcdf826f8f16579c7b14d780458bd97f56d107d3950fdbeef059d"
url: "https://pub.dev"
source: hosted
version: "2.1.4"
string_scanner:
dependency: transitive
description:
name: string_scanner
sha256: "921cd31725b72fe181906c6a94d987c78e3b98c2e205b397ea399d4054872b43"
url: "https://pub.dev"
source: hosted
version: "1.4.1"
term_glyph:
dependency: transitive
description:
name: term_glyph
sha256: "7f554798625ea768a7518313e58f83891c7f5024f88e46e7182a4558850a4b8e"
url: "https://pub.dev"
source: hosted
version: "1.2.2"
test_api:
dependency: transitive
description:
name: test_api
sha256: "522f00f556e73044315fa4585ec3270f1808a4b186c936e612cab0b565ff1e00"
url: "https://pub.dev"
source: hosted
version: "0.7.6"
vector_math:
dependency: transitive
description:
name: vector_math
sha256: d530bd74fea330e6e364cda7a85019c434070188383e1cd8d9777ee586914c5b
url: "https://pub.dev"
source: hosted
version: "2.2.0"
vm_service:
dependency: transitive
description:
name: vm_service
sha256: "45caa6c5917fa127b5dbcfbd1fa60b14e583afdc08bfc96dda38886ca252eb60"
url: "https://pub.dev"
source: hosted
version: "15.0.2"
sdks:
dart: ">=3.9.2 <4.0.0"
flutter: ">=3.18.0-18.0.pre.54"

89
pubspec.yaml Normal file
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name: base_flutter
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.9.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^5.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package

30
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// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:base_flutter/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}