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---
name: api-integration-expert
description: HTTP client and API integration specialist. MUST BE USED for API calls, network operations, Dio configuration, error handling, and REST endpoint integration with Sonarr/Radarr APIs.
tools: Read, Write, Edit, Grep, Bash
---
You are an API integration expert specializing in:
- HTTP client configuration with Dio
- RESTful API integration for Sonarr/Radarr services
- Network error handling and retry strategies
- API authentication with API keys
- Response parsing and data transformation
- Network connectivity and offline handling
## Key Responsibilities:
- Design robust API clients for *arr stack services
- Implement proper error handling for network failures
- Configure Dio interceptors for authentication and logging
- Handle API response parsing and model mapping
- Implement proper timeout and retry mechanisms
- Design offline-first architecture with network fallbacks
## *arr Stack API Expertise:
- **Sonarr API**: Series management, episode tracking, quality profiles
- **Radarr API**: Movie management, download monitoring, system status
- **Authentication**: API key-based authentication patterns
- **Endpoints**: RESTful endpoints for media management operations
## Always Check First:
- `lib/core/network/` or `lib/services/` - Existing API client structure
- `lib/models/` - Data models for API responses
- Current Dio configuration and interceptors
- Authentication patterns in use
- Error handling strategies already implemented
## Implementation Focus:
- Create type-safe API clients with proper error types
- Implement proper HTTP status code handling
- Design cacheable API responses for offline support
- Use proper request/response logging for debugging
- Handle API versioning and endpoint configuration
- Implement proper connection testing for service validation
## Error Handling Patterns:
- Network connectivity errors
- API authentication failures
- Service unavailability scenarios
- Invalid API key or endpoint errors
- Rate limiting and throttling responses
- Timeout and connection errors
## Best Practices:
- Use Dio for HTTP client with proper configuration
- Implement request/response interceptors
- Create custom exceptions for different error types
- Use proper JSON serialization with generated models
- Implement proper base URL and endpoint management
- Design testable API clients with dependency injection

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---
name: architecture-expert
description: Clean architecture and project structure specialist. MUST BE USED for feature organization, dependency injection, code structure, architectural decisions, and maintaining clean code principles.
tools: Read, Write, Edit, Grep, Bash
---
You are a software architecture expert specializing in:
- Clean architecture implementation in Flutter
- Feature-first project organization
- Dependency injection with GetIt
- Repository pattern and data layer abstraction
- SOLID principles and design patterns
- Code organization and module separation
## Key Responsibilities:
- Design scalable feature-first architecture
- Implement proper separation of concerns
- Create maintainable dependency injection setup
- Ensure proper abstraction layers (data, domain, presentation)
- Design testable architecture patterns
- Maintain consistency with existing project structure
## Architecture Patterns for *arr Stack App:
- **Feature-First Structure**: Organize by features (sonarr, radarr, settings)
- **Clean Architecture**: Data → Domain → Presentation layers
- **Repository Pattern**: Abstract data sources (API + Hive cache)
- **Provider Pattern**: Riverpod for state management
- **Service Layer**: Business logic and use cases
## Always Check First:
- `lib/` - Current project structure and organization
- `lib/core/` - Shared utilities and dependency injection
- `lib/features/` - Feature-specific organization patterns
- Existing dependency injection setup
- Current repository and service patterns
## Structural Guidelines:
```
lib/
core/
di/ # Dependency injection setup
constants/ # App-wide constants
theme/ # Material 3 theme configuration
utils/ # Shared utilities
widgets/ # Reusable widgets
network/ # HTTP client configuration
features/
sonarr/
data/
datasources/ # API + Hive data sources
models/ # Data transfer objects
repositories/ # Repository implementations
domain/
entities/ # Business entities
repositories/ # Repository interfaces
usecases/ # Business logic
presentation/
providers/ # Riverpod providers
pages/ # UI screens
widgets/ # Feature-specific widgets
radarr/ # Similar structure
settings/ # Similar structure
home/ # Similar structure
```
## Design Principles:
- **Single Responsibility**: Each class has one reason to change
- **Dependency Inversion**: Depend on abstractions, not concretions
- **Interface Segregation**: Small, focused interfaces
- **Don't Repeat Yourself**: Shared logic in core utilities
- **You Aren't Gonna Need It**: Build only what's needed
## Implementation Focus:
- Create abstract repository interfaces in domain layer
- Implement concrete repositories in data layer
- Design proper use case classes for business logic
- Set up dependency injection for all services
- Ensure proper error handling across all layers
- Create testable architecture with mock implementations
## Code Organization Best Practices:
- Group related functionality by feature, not by type
- Keep domain layer pure (no Flutter dependencies)
- Use proper import organization (relative vs absolute)
- Implement proper barrel exports for clean imports
- Maintain consistent naming conventions
- Create proper abstraction boundaries
## Migration and Refactoring:
- Always assess existing structure before proposing changes
- Prioritize consistency with current codebase
- Plan incremental architectural improvements
- Maintain backward compatibility during refactoring
- Document architectural decisions and rationale

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---
name: flutter-widget-expert
description: Expert Flutter widget developer. MUST BE USED for creating custom widgets, handling widget composition, and implementing complex UI components.
tools: Read, Write, Edit, Grep, Bash
---
You are a Flutter widget specialist with deep expertise in:
- Creating reusable, performant custom widgets
- Implementing complex layouts and animations
- Following Flutter material design principles
- Optimizing widget rebuilds and performance
## Key Responsibilities:
- Create custom widgets following Flutter best practices
- Implement responsive designs that work across different screen sizes
- Handle widget lifecycle properly
- Use const constructors where appropriate
- Implement proper widget testing
## Always Check First:
- Existing theme configuration in `lib/core/theme/`
- Shared widgets in `lib/shared/widgets/`
- Design system components
Focus on clean, maintainable, and performant widget code.

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---
name: hive-expert
description: Hive database and local storage specialist. MUST BE USED for database schema design, caching strategies, data models, type adapters, and all Hive operations for offline-first architecture.
tools: Read, Write, Edit, Grep, Bash
---
You are a Hive database expert specializing in:
- NoSQL database design and schema optimization
- Type adapters and code generation for complex models
- Caching strategies for offline-first applications
- Data persistence and synchronization patterns
- Database performance optimization and indexing
- Data migration and versioning strategies
## Key Responsibilities:
- Design efficient Hive database schemas for *arr stack data
- Create and maintain type adapters for complex data models
- Implement caching strategies for media metadata
- Optimize database queries for large datasets
- Handle data synchronization between API and local storage
- Design proper data retention and cleanup strategies
## *arr Stack Data Architecture:
- **Service Configurations**: Store multiple service endpoints and settings
- **Media Caching**: Cache series, movies, and episode data for offline access
- **User Preferences**: Store app settings and user customizations
- **Sync State**: Track data freshness and synchronization status
## Always Check First:
- `lib/models/` - Existing data models and type adapters
- Hive box initialization and registration patterns
- Current database schema and version management
- Existing caching strategies and data flow
- Type adapter registration in main.dart or app initialization
## Database Schema Design:
```dart
// Recommended Box Structure:
- servicesBox: Box<ServiceConfig> // Service endpoints & API keys
- sonarrCacheBox: Box<Series> // Cached TV series data
- radarrCacheBox: Box<Movie> // Cached movie data
- episodesBox: Box<Episode> // Episode details cache
- settingsBox: Box<AppSettings> // User preferences
- syncStateBox: Box<SyncState> // Data freshness tracking
```
## Type Adapter Implementation:
- Generate adapters for all custom models with `@HiveType`
- Handle nested objects and complex data structures
- Implement proper serialization for DateTime and enums
- Design adapters for API response models
- Create adapters for configuration and settings models
- Handle backward compatibility in adapter versions
## Caching Strategies:
- **Write-Through Cache**: Update both API and local storage
- **Cache-Aside**: Load from API on cache miss
- **Time-Based Expiration**: Invalidate stale cached data
- **Size-Limited Caches**: Implement LRU eviction policies
- **Selective Caching**: Cache frequently accessed data
- **Offline-First**: Serve from cache, sync in background
## Data Model Design:
```dart
@HiveType(typeId: 0)
class Series extends HiveObject {
@HiveField(0)
final int id;
@HiveField(1)
final String title;
@HiveField(2)
final String? posterUrl;
@HiveField(3)
final DateTime lastUpdated;
@HiveField(4)
final SeriesStatus status;
}
```
## Performance Optimization:
- Use proper indexing strategies for frequent queries
- Implement lazy loading for large objects
- Use efficient key strategies (avoid string keys when possible)
- Implement proper database compaction schedules
- Monitor database size and growth patterns
- Use bulk operations for better performance
## Data Synchronization:
- Design proper sync algorithms for API ↔ Hive data
- Handle conflicts between local and remote data
- Implement incremental sync strategies
- Track data modification timestamps
- Handle partial sync failures gracefully
- Design proper data validation before storage
## Query Optimization:
```dart
// Efficient query patterns:
- Use proper filtering with where() clauses
- Implement pagination for large result sets
- Use values.where() for complex filtering
- Cache frequently used query results
- Implement proper sorting strategies
- Use lazy loading for related data
```
## Data Migration & Versioning:
- Design schema migration strategies for app updates
- Handle type adapter version changes
- Implement data transformation during migrations
- Provide fallback strategies for migration failures
- Test migration paths thoroughly
- Document schema changes and migration procedures
## Security & Data Integrity:
- Implement data validation before storage
- Handle corrupted data gracefully
- Use proper error handling for database operations
- Implement data backup and recovery strategies
- Consider encryption for sensitive data
- Validate data integrity on app startup
## Box Management:
- Implement proper box opening and closing patterns
- Handle box initialization errors
- Design proper box lifecycle management
- Use lazy box opening for better startup performance
- Implement proper cleanup on app termination
- Monitor box memory usage
## Testing Strategies:
- Create unit tests for all database operations
- Mock Hive boxes for testing
- Test data migration scenarios
- Validate type adapter serialization
- Test cache invalidation logic
- Implement integration tests for data flow
## Best Practices:
- Always validate data before storing in Hive
- Implement proper error handling for all database operations
- Use transactions for multi-step operations
- Monitor database performance in production
- Implement proper logging for database operations
- Keep database operations off the main thread when possible

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---
name: performance-expert
description: Performance optimization specialist. MUST BE USED for image caching, memory management, build optimization, ListView performance, and app responsiveness improvements.
tools: Read, Write, Edit, Grep, Bash
---
You are a Flutter performance optimization expert specializing in:
- Image loading and caching strategies for media apps
- Memory management and widget lifecycle optimization
- ListView and GridView performance for large datasets
- Build method optimization and widget rebuilds
- Network performance and caching strategies
- App startup time and bundle size optimization
## Key Responsibilities:
- Optimize image loading for movie/TV show posters
- Implement efficient grid view scrolling performance
- Manage memory usage for large media libraries
- Optimize Riverpod provider rebuilds and state updates
- Design efficient caching strategies with Hive
- Minimize app startup time and improve responsiveness
## *arr Stack App Performance Focus:
- **Image-Heavy UI**: Thousands of movie/TV posters to display
- **Large Datasets**: Handle extensive media libraries efficiently
- **Offline Caching**: Balance cache size vs. performance
- **Real-time Updates**: Efficient state updates without UI lag
- **Network Optimization**: Minimize API calls and data usage
## Always Check First:
- `pubspec.yaml` - Current dependencies and their performance impact
- Image caching implementation and configuration
- ListView/GridView usage patterns
- Hive database query performance
- Provider usage and rebuild patterns
- Memory usage patterns in large lists
## Image Optimization Strategies:
- **cached_network_image**: Implement proper disk and memory caching
- **Lazy Loading**: Load images only when visible
- **Image Compression**: Optimize image sizes for mobile displays
- **Placeholder Strategy**: Fast loading placeholders
- **Error Handling**: Graceful fallbacks for failed image loads
- **Cache Management**: Proper cache size limits and eviction
## ListView/GridView Performance:
- Use `ListView.builder` and `GridView.builder` for large lists
- Implement proper `itemExtent` for consistent sizing
- Use `AutomaticKeepAliveClientMixin` judiciously
- Optimize grid item widgets for minimal rebuilds
- Implement proper scroll physics for smooth scrolling
- Use `RepaintBoundary` for complex grid items
## Memory Management:
- Dispose of resources properly in StatefulWidgets
- Monitor memory usage with large image caches
- Implement proper provider disposal patterns
- Use weak references where appropriate
- Monitor memory leaks in development
- Optimize Hive database memory footprint
## Build Optimization:
- Minimize widget rebuilds with proper const constructors
- Use `Builder` widgets to limit rebuild scope
- Implement proper key usage for widget identity
- Optimize provider selectors to minimize rebuilds
- Use `ValueListenableBuilder` for specific state listening
- Implement proper widget separation for granular updates
## Network Performance:
- Implement request deduplication for identical API calls
- Use proper HTTP caching headers
- Implement connection pooling and keep-alive
- Optimize API response parsing and deserialization
- Use background sync strategies for data updates
- Implement proper retry and backoff strategies
## Hive Database Performance:
- Design efficient indexing strategies
- Optimize query patterns for large datasets
- Use lazy loading for database operations
- Implement proper database compaction
- Monitor database size growth
- Use efficient serialization strategies
## Profiling and Monitoring:
- Use Flutter Inspector for widget tree analysis
- Implement performance monitoring with DevTools
- Monitor frame rates and jank detection
- Track memory allocation patterns
- Profile image loading performance
- Monitor network request patterns
## Startup Optimization:
- Implement proper app initialization sequence
- Use deferred loading for non-critical features
- Optimize asset bundling and loading
- Minimize synchronous operations on startup
- Implement proper splash screen strategies
- Profile app cold start performance
## Best Practices:
- Always measure performance before and after optimizations
- Use proper benchmarking for performance improvements
- Implement performance regression testing
- Document performance decisions and trade-offs
- Monitor production performance metrics
- Keep performance optimization maintainable and readable

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<!-- .claude/agents/riverpod-expert.md -->
---
name: riverpod-expert
description: Riverpod state management specialist. MUST BE USED for all state management, providers, and reactive programming tasks.
tools: Read, Write, Edit, Grep
---
You are a Riverpod expert specializing in:
- Creating and organizing providers
- Implementing proper state management patterns
- Handling async operations with Riverpod
- Testing providers and state logic
## Key Focus Areas:
- Use appropriate provider types (Provider, StateProvider, FutureProvider, etc.)
- Implement proper provider disposal and lifecycle management
- Create testable provider architecture
- Handle loading, error, and success states properly

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.flutter-plugins Normal file
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# This is a generated file; do not edit or check into version control.
mobile_scanner=/Users/phuocnguyen/.pub-cache/hosted/pub.dev/mobile_scanner-5.1.1/

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
/coverage/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "a402d9a4376add5bc2d6b1e33e53edaae58c07f8"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: a402d9a4376add5bc2d6b1e33e53edaae58c07f8
base_revision: a402d9a4376add5bc2d6b1e33e53edaae58c07f8
- platform: android
create_revision: a402d9a4376add5bc2d6b1e33e53edaae58c07f8
base_revision: a402d9a4376add5bc2d6b1e33e53edaae58c07f8
- platform: ios
create_revision: a402d9a4376add5bc2d6b1e33e53edaae58c07f8
base_revision: a402d9a4376add5bc2d6b1e33e53edaae58c07f8
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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# Flutter Barcode Scanner App Expert Guidelines
## Flexibility Notice
**Important**: This is a recommended project structure, but be flexible and adapt to existing project structures. Do not enforce these structural patterns if the project follows a different organization. Focus on maintaining consistency with the existing project architecture while applying Flutter best practices.
## Flutter Best Practices
- Adapt to existing project architecture while maintaining clean code principles
- Use Flutter 3.x features and Material 3 design
- Implement clean architecture with Riverpod pattern
- Follow proper state management principles
- Use proper dependency injection
- Implement proper error handling
- Follow platform-specific design guidelines
- Use proper localization techniques
## Preferred Project Structure
**Note**: This is a reference structure. Adapt to the project's existing organization.
```
lib/
core/
constants/
theme/
utils/
widgets/
network/
api_client.dart
api_endpoints.dart
network_service.dart
features/
scanner/
data/
datasources/
scanner_remote_datasource.dart
scanner_local_datasource.dart
models/
scan_response_model.dart
barcode_data_model.dart
repositories/
scanner_repository_impl.dart
domain/
entities/
scan_entity.dart
barcode_entity.dart
repositories/
scanner_repository.dart
usecases/
get_barcode_data_usecase.dart
save_scan_usecase.dart
presentation/
providers/
scanner_provider.dart
scan_detail_provider.dart
pages/
home_page.dart
scan_detail_page.dart
widgets/
barcode_scanner_widget.dart
scan_history_list.dart
scan_form_widget.dart
loading_widget.dart
history/
data/
domain/
presentation/
l10n/
main.dart
test/
unit/
widget/
integration/
```
## App Architecture Overview
This barcode scanner app follows a two-screen flow with API integration:
1. **Home Screen**: Barcode scanner + scan history list
2. **Detail Screen**: API call → Loading → Form with 4 text fields + save/print buttons
### Key Workflows
1. **Barcode Scanning**: Open camera → Scan barcode → Navigate to detail screen
2. **API Integration**: Pass scanned value → Call API → Handle loading/error states → Populate form
3. **Form Entry**: Display API data in 4 text fields → Allow editing → Save data locally → Print functionality
4. **History Management**: View previous scans on home screen → Tap to view/edit → Re-fetch from API if needed
5. **Offline Support**: Cache API responses locally using Hive + display cached data when offline
### Important Data Concepts
- **Scan Entity**: Barcode value + timestamp + API response data + custom field data
- **API Response**: External data fetched based on barcode value
- **History List**: Chronological list of all scanned items with cached API data
- **Form Fields**: 4 text fields populated from API response (editable)
- **Network State**: Loading, success, error, offline states
## Core Features Implementation
### Barcode Scanner Integration
- Use **mobile_scanner** package for reliable scanning
- Support Code128 and other common barcode formats
- Implement proper camera permissions
- Handle scanner lifecycle (pause/resume)
- Provide visual feedback for successful scans
### API Integration Layer
- **HTTP Client**: Use Dio or http package with proper configuration
- **Base URL**: Configurable API endpoint
- **Authentication**: Handle API keys/tokens if required
- **Request/Response Models**: Proper JSON serialization
- **Timeout Handling**: Network timeout configuration
- **Retry Logic**: Implement retry for failed requests
### Local Data Storage & Caching
- Use **Hive** for fast, local database storage
- **Cache Strategy**: Store API responses with timestamps
- **Offline Mode**: Display cached data when network unavailable
- **Cache Invalidation**: Refresh expired cache entries
- **Sync Strategy**: Background sync when network restored
### Navigation Flow
- **Home → Detail**: Pass scanned barcode value + trigger API call
- **Detail Loading**: Show loading indicator during API call
- **Detail Success**: Display form with API data
- **Detail Error**: Show error message with retry option
- **Detail → Home**: Return with save confirmation
### Network State Management
- **Loading States**: Visual indicators during API calls
- **Error Handling**: Network errors, API errors, timeout errors
- **Retry Mechanism**: User-initiated and automatic retries
- **Offline Detection**: Network connectivity monitoring
## Performance Considerations
- **Scanner Performance**: Optimize camera preview and barcode detection
- **API Caching**: Cache API responses to reduce network calls
- **Hive Queries**: Efficient history list loading with pagination
- **Memory Management**: Proper disposal of camera and network resources
- **Background Sync**: Efficient background data synchronization
- **Image Loading**: Lazy load any images from API responses
## Security & Network Considerations
- **HTTPS**: Enforce secure API connections
- **API Keys**: Secure storage using flutter_secure_storage
- **Input Validation**: Sanitize barcode values before API calls
- **Certificate Pinning**: Optional for high-security requirements
- **Rate Limiting**: Respect API rate limits
- **Data Encryption**: Encrypt sensitive cached data
## Widget Guidelines
### Scanner Widget
- Implement proper camera lifecycle management
- Provide visual scan indicators
- Handle different screen orientations
- Support flashlight toggle
- Error handling for camera failures
### Detail Screen Widgets
- **Loading Widget**: Skeleton loading or progress indicators
- **Error Widget**: User-friendly error messages with retry buttons
- **Form Widget**: Pre-populated fields from API response
- **Network Status**: Visual indicators for online/offline status
### History List
- Efficient scrolling with ListView.builder
- Pull-to-refresh functionality (triggers API refresh)
- Search/filter capabilities
- Swipe-to-delete actions
- Visual indicators for cached vs fresh data
- Export options
## Common Patterns for This App
### State Management with Riverpod
```dart
// Scanner state
final scannerStateProvider = StateNotifierProvider<ScannerNotifier, ScannerState>
// API call state
final barcodeDataProvider = FutureProvider.family<BarcodeData, String>((ref, barcode) async {
return ref.read(scannerRepositoryProvider).getBarcodeData(barcode);
});
// History state with cached API data
final historyProvider = StateNotifierProvider<HistoryNotifier, List<ScanEntity>>
// Form state with API pre-population
final formProvider = StateNotifierProvider<FormNotifier, FormState>
// Network connectivity
final connectivityProvider = StreamProvider<ConnectivityResult>
```
### API Error Handling
```dart
sealed class ApiResult<T> {
const ApiResult();
}
class ApiSuccess<T> extends ApiResult<T> {
final T data;
const ApiSuccess(this.data);
}
class ApiError<T> extends ApiResult<T> {
final String message;
final int? statusCode;
const ApiError(this.message, this.statusCode);
}
class ApiLoading<T> extends ApiResult<T> {
const ApiLoading();
}
```
### Repository Pattern with Caching
```dart
abstract class ScannerRepository {
Future<Either<Failure, BarcodeData>> getBarcodeData(String barcode);
Future<Either<Failure, void>> saveScanData(ScanEntity scan);
}
class ScannerRepositoryImpl implements ScannerRepository {
final ScannerRemoteDataSource remoteDataSource;
final ScannerLocalDataSource localDataSource;
final NetworkInfo networkInfo;
// Implementation with cache-first or network-first strategies
}
```
## Testing Guidelines
1. **API Tests**: Mock HTTP responses and error scenarios
2. **Repository Tests**: Test caching and offline behavior
3. **Scanner Tests**: Mock barcode scanning scenarios
4. **Hive Tests**: Database CRUD operations
5. **Form Tests**: Validation and data persistence with API data
6. **Navigation Tests**: Screen transitions with API loading states
7. **Network Tests**: Connectivity changes and retry logic
8. **Integration Tests**: Complete user workflows including API calls
## Error Handling Scenarios
- **Network Errors**: No internet connection, timeout, server unavailable
- **API Errors**: Invalid barcode, 404 not found, 500 server error, rate limiting
- **Scanner Errors**: Camera permission denied, scanning failures
- **Storage Errors**: Hive database errors, disk space issues
- **Validation Errors**: Invalid form data, missing required fields
## Platform-Specific Considerations
### Android
- Network security configuration
- Background sync limitations
- Proper hardware acceleration
- Print service integration
### iOS
- App Transport Security (ATS) settings
- Network permissions and privacy
- Background app refresh policies
- AirPrint integration
## Coding Guidelines
1. Use proper null safety practices
2. Implement proper error handling with Either type
3. Follow proper naming conventions
4. Use proper widget composition
5. Implement proper routing using GoRouter
6. Use proper form validation
7. Follow proper state management with Riverpod
8. Implement proper dependency injection using GetIt
9. Use proper asset management
## Refactoring Instructions
When refactoring code:
- Always maintain existing project structure patterns
- Prioritize consistency with current codebase
- Apply Flutter best practices without breaking existing architecture
- Focus on incremental improvements
- Ensure all changes maintain backward compatibility
This architecture ensures a robust, maintainable barcode scanning application with reliable API integration and offline capabilities.

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# minhthu
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

14
android/.gitignore vendored Normal file
View File

@@ -0,0 +1,14 @@
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks

View File

@@ -0,0 +1,44 @@
plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.example.minhthu.minhthu"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_11.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.minhthu.minhthu"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}

View File

@@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

View File

@@ -0,0 +1,45 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="minhthu"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

View File

@@ -0,0 +1,5 @@
package com.example.minhthu.minhthu
import io.flutter.embedding.android.FlutterActivity
class MainActivity : FlutterActivity()

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

View File

@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

View File

@@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

24
android/build.gradle.kts Normal file
View File

@@ -0,0 +1,24 @@
allprojects {
repositories {
google()
mavenCentral()
}
}
val newBuildDir: Directory =
rootProject.layout.buildDirectory
.dir("../../build")
.get()
rootProject.layout.buildDirectory.value(newBuildDir)
subprojects {
val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
project.layout.buildDirectory.value(newSubprojectBuildDir)
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register<Delete>("clean") {
delete(rootProject.layout.buildDirectory)
}

View File

@@ -0,0 +1,3 @@
org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true

View File

@@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-all.zip

View File

@@ -0,0 +1,26 @@
pluginManagement {
val flutterSdkPath =
run {
val properties = java.util.Properties()
file("local.properties").inputStream().use { properties.load(it) }
val flutterSdkPath = properties.getProperty("flutter.sdk")
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
flutterSdkPath
}
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
id("com.android.application") version "8.9.1" apply false
id("org.jetbrains.kotlin.android") version "2.1.0" apply false
}
include(":app")

34
ios/.gitignore vendored Normal file
View File

@@ -0,0 +1,34 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>

View File

@@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

View File

@@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

43
ios/Podfile Normal file
View File

@@ -0,0 +1,43 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end

23
ios/Podfile.lock Normal file
View File

@@ -0,0 +1,23 @@
PODS:
- Flutter (1.0.0)
- mobile_scanner (7.0.0):
- Flutter
- FlutterMacOS
DEPENDENCIES:
- Flutter (from `Flutter`)
- mobile_scanner (from `.symlinks/plugins/mobile_scanner/darwin`)
EXTERNAL SOURCES:
Flutter:
:path: Flutter
mobile_scanner:
:path: ".symlinks/plugins/mobile_scanner/darwin"
SPEC CHECKSUMS:
Flutter: cabc95a1d2626b1b06e7179b784ebcf0c0cde467
mobile_scanner: 9157936403f5a0644ca3779a38ff8404c5434a93
PODFILE CHECKSUM: 3c63482e143d1b91d2d2560aee9fb04ecc74ac7e
COCOAPODS: 1.16.2

View File

@@ -0,0 +1,731 @@
// !$*UTF8*$!
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archiveVersion = 1;
classes = {
};
objectVersion = 54;
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/* End PBXBuildFile section */
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containerPortal = 97C146E61CF9000F007C117D /* Project object */;
proxyType = 1;
remoteGlobalIDString = 97C146ED1CF9000F007C117D;
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};
/* End PBXContainerItemProxy section */
/* Begin PBXCopyFilesBuildPhase section */
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isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
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dstSubfolderSpec = 10;
files = (
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runOnlyForDeploymentPostprocessing = 0;
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/* End PBXCopyFilesBuildPhase section */
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sourceTree = "<group>";
};
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isa = PBXGroup;
children = (
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sourceTree = "<group>";
};
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sourceTree = "<group>";
};
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};
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children = (
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331C8082294A63A400263BE5 /* RunnerTests */,
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sourceTree = "<group>";
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};
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<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "331C8080294A63A400263BE5"
BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
<FileRef
location = "group:Pods/Pods.xcodeproj">
</FileRef>
</Workspace>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

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import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

51
ios/Runner/Info.plist Normal file
View File

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Minhthu</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>minhthu</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>NSCameraUsageDescription</key>
<string>This app requires camera access to take photos.</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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#import "GeneratedPluginRegistrant.h"

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@@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

23
lib/main.dart Normal file
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@@ -0,0 +1,23 @@
import 'package:flutter/material.dart';
import 'screens/home_screen.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Barcode Scanner App',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.blue),
useMaterial3: true,
),
debugShowCheckedModeBanner: false,
home: const HomeScreen(),
);
}
}

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import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
class DataScreen extends StatelessWidget {
final List<String> scannedHistory;
const DataScreen({
super.key,
required this.scannedHistory,
});
void _copyToClipboard(BuildContext context, String text) {
Clipboard.setData(ClipboardData(text: text));
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('Copied to clipboard'),
duration: Duration(seconds: 2),
),
);
}
void _shareAllData(BuildContext context) {
final allData = scannedHistory.join('\n');
Clipboard.setData(ClipboardData(text: allData));
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('All data copied to clipboard'),
duration: Duration(seconds: 2),
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Scanned Data'),
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
actions: [
IconButton(
icon: const Icon(Icons.share),
onPressed: scannedHistory.isEmpty
? null
: () => _shareAllData(context),
tooltip: 'Copy all data',
),
],
),
body: scannedHistory.isEmpty
? const Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
Icons.inbox,
size: 80,
color: Colors.grey,
),
SizedBox(height: 20),
Text(
'No scanned data yet',
style: TextStyle(
fontSize: 18,
color: Colors.grey,
),
),
SizedBox(height: 10),
Text(
'Start scanning barcodes from the home screen',
style: TextStyle(
fontSize: 14,
color: Colors.grey,
),
),
],
),
)
: Column(
children: [
Container(
padding: const EdgeInsets.all(16),
color: Colors.blue[50],
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
'Total Items: ${scannedHistory.length}',
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
ElevatedButton.icon(
onPressed: () => _shareAllData(context),
icon: const Icon(Icons.copy, size: 18),
label: const Text('Copy All'),
style: ElevatedButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 8,
),
),
),
],
),
),
Expanded(
child: ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: scannedHistory.length,
itemBuilder: (context, index) {
final item = scannedHistory[index];
return Card(
elevation: 2,
margin: const EdgeInsets.only(bottom: 12),
child: ListTile(
leading: Container(
width: 40,
height: 40,
decoration: BoxDecoration(
color: Theme.of(context).colorScheme.primary,
borderRadius: BorderRadius.circular(20),
),
child: Center(
child: Text(
'${index + 1}',
style: const TextStyle(
color: Colors.white,
fontWeight: FontWeight.bold,
),
),
),
),
title: Text(
item,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w500,
),
),
subtitle: Text(
'Scanned item #${index + 1}',
style: TextStyle(
color: Colors.grey[600],
),
),
trailing: Row(
mainAxisSize: MainAxisSize.min,
children: [
IconButton(
icon: const Icon(Icons.copy, size: 20),
onPressed: () => _copyToClipboard(context, item),
tooltip: 'Copy',
),
Container(
padding: const EdgeInsets.symmetric(
horizontal: 8,
vertical: 4,
),
decoration: BoxDecoration(
color: Colors.green[100],
borderRadius: BorderRadius.circular(12),
),
child: Text(
'Active',
style: TextStyle(
color: Colors.green[800],
fontSize: 12,
fontWeight: FontWeight.bold,
),
),
),
],
),
),
);
},
),
),
],
),
floatingActionButton: FloatingActionButton.extended(
onPressed: () => Navigator.pop(context),
icon: const Icon(Icons.qr_code_scanner),
label: const Text('Scan More'),
backgroundColor: Theme.of(context).colorScheme.primary,
),
);
}
}

View File

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import 'package:flutter/material.dart';
import 'package:mobile_scanner/mobile_scanner.dart';
import 'data_screen.dart';
class HomeScreen extends StatefulWidget {
const HomeScreen({super.key});
@override
State<HomeScreen> createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
String? scannedData;
List<String> scannedHistory = [];
void _navigateToDataScreen() {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => DataScreen(scannedHistory: scannedHistory),
),
);
}
void _openScanner() {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => ScannerScreen(
onScan: (String code) {
setState(() {
scannedData = code;
scannedHistory.add(code);
});
},
),
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Barcode Scanner'),
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
),
body: Column(
children: [
Expanded(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
padding: const EdgeInsets.all(20),
child: ElevatedButton.icon(
onPressed: _openScanner,
icon: const Icon(Icons.qr_code_scanner, size: 32),
label: const Text(
'Scan Barcode',
style: TextStyle(fontSize: 18),
),
style: ElevatedButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 40,
vertical: 15,
),
backgroundColor: Theme.of(context).colorScheme.primary,
foregroundColor: Colors.white,
),
),
),
const SizedBox(height: 30),
if (scannedData != null)
Container(
margin: const EdgeInsets.symmetric(horizontal: 20),
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.grey[100],
borderRadius: BorderRadius.circular(10),
border: Border.all(color: Colors.grey[300]!),
),
child: Column(
children: [
const Text(
'Last Scanned:',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 10),
Text(
scannedData!,
style: const TextStyle(fontSize: 18),
textAlign: TextAlign.center,
),
],
),
),
const SizedBox(height: 20),
if (scannedHistory.isNotEmpty)
Expanded(
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 20),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'Scan History (${scannedHistory.length} items)',
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 10),
Expanded(
child: ListView.builder(
itemCount: scannedHistory.length,
itemBuilder: (context, index) {
final reversedIndex =
scannedHistory.length - 1 - index;
return Card(
child: ListTile(
leading: CircleAvatar(
child: Text('${reversedIndex + 1}'),
),
title: Text(scannedHistory[reversedIndex]),
subtitle: Text('Item ${reversedIndex + 1}'),
),
);
},
),
),
],
),
),
),
],
),
),
Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.white,
boxShadow: [
BoxShadow(
color: Colors.grey.withOpacity(0.3),
spreadRadius: 1,
blurRadius: 5,
offset: const Offset(0, -3),
),
],
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton.icon(
onPressed: scannedHistory.isEmpty ? null : () {
setState(() {
scannedHistory.clear();
scannedData = null;
});
},
icon: const Icon(Icons.clear_all),
label: const Text('Clear'),
style: ElevatedButton.styleFrom(
backgroundColor: Colors.red,
foregroundColor: Colors.white,
),
),
ElevatedButton.icon(
onPressed: scannedHistory.isEmpty ? null : _navigateToDataScreen,
icon: const Icon(Icons.list),
label: const Text('View All Data'),
style: ElevatedButton.styleFrom(
backgroundColor: Colors.green,
foregroundColor: Colors.white,
),
),
],
),
),
],
),
);
}
}
class ScannerScreen extends StatefulWidget {
final Function(String) onScan;
const ScannerScreen({super.key, required this.onScan});
@override
State<ScannerScreen> createState() => _ScannerScreenState();
}
class _ScannerScreenState extends State<ScannerScreen> {
MobileScannerController cameraController = MobileScannerController(
formats: [BarcodeFormat.code128]
);
bool hasScanned = false;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Scan Barcode'),
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
actions: [
// IconButton(
// icon: ValueListenableBuilder(
// valueListenable: cameraController.torchStateNotifier,
// builder: (context, state, child) {
// switch (state) {
// case TorchState.off:
// return const Icon(Icons.flash_off, color: Colors.grey);
// case TorchState.on:
// return const Icon(Icons.flash_on, color: Colors.yellow);
// }
// },
// ),
// onPressed: () => cameraController.toggleTorch(),
// ),
// IconButton(
// icon: ValueListenableBuilder(
// valueListenable: cameraController.cameraFacingState,
// builder: (context, state, child) {
// switch (state) {
// case CameraFacing.front:
// return const Icon(Icons.camera_front);
// case CameraFacing.back:
// return const Icon(Icons.camera_rear);
// }
// },
// ),
// onPressed: () => cameraController.switchCamera(),
// ),
],
),
body: Stack(
children: [
MobileScanner(
controller: cameraController,
onDetect: (capture) {
if (!hasScanned) {
final List<Barcode> barcodes = capture.barcodes;
for (final barcode in barcodes) {
if (barcode.rawValue != null) {
hasScanned = true;
widget.onScan(barcode.rawValue!);
Navigator.pop(context);
break;
}
}
}
},
),
Center(
child: Container(
width: 300,
height: 300,
decoration: BoxDecoration(
border: Border.all(
color: Colors.green,
width: 2,
),
borderRadius: BorderRadius.circular(12),
),
),
),
Positioned(
bottom: 100,
left: 0,
right: 0,
child: Center(
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(8),
),
child: const Text(
'Align barcode within the frame',
style: TextStyle(
color: Colors.white,
fontSize: 16,
),
),
),
),
),
],
),
);
}
@override
void dispose() {
cameraController.dispose();
super.dispose();
}
}

242
pubspec.lock Normal file
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# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
sha256: "947bfcf187f74dbc5e146c9eb9c0f10c9f8b30743e341481c1e2ed3ecc18c20c"
url: "https://pub.dev"
source: hosted
version: "2.11.0"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
sha256: "6cfb5af12253eaf2b368f07bacc5a80d1301a071c73360d746b7f2e32d762c66"
url: "https://pub.dev"
source: hosted
version: "2.1.1"
characters:
dependency: transitive
description:
name: characters
sha256: f71061c654a3380576a52b451dd5532377954cf9dbd272a78fc8479606670803
url: "https://pub.dev"
source: hosted
version: "1.4.0"
clock:
dependency: transitive
description:
name: clock
sha256: fddb70d9b5277016c77a80201021d40a2247104d9f4aa7bab7157b7e3f05b84b
url: "https://pub.dev"
source: hosted
version: "1.1.2"
collection:
dependency: transitive
description:
name: collection
sha256: "2f5709ae4d3d59dd8f7cd309b4e023046b57d8a6c82130785d2b0e5868084e76"
url: "https://pub.dev"
source: hosted
version: "1.19.1"
cupertino_icons:
dependency: "direct main"
description:
name: cupertino_icons
sha256: ba631d1c7f7bef6b729a622b7b752645a2d076dba9976925b8f25725a30e1ee6
url: "https://pub.dev"
source: hosted
version: "1.0.8"
fake_async:
dependency: transitive
description:
name: fake_async
sha256: "5368f224a74523e8d2e7399ea1638b37aecfca824a3cc4dfdf77bf1fa905ac44"
url: "https://pub.dev"
source: hosted
version: "1.3.3"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_lints:
dependency: "direct dev"
description:
name: flutter_lints
sha256: "9e8c3858111da373efc5aa341de011d9bd23e2c5c5e0c62bccf32438e192d7b1"
url: "https://pub.dev"
source: hosted
version: "3.0.2"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
flutter_web_plugins:
dependency: transitive
description: flutter
source: sdk
version: "0.0.0"
leak_tracker:
dependency: transitive
description:
name: leak_tracker
sha256: "33e2e26bdd85a0112ec15400c8cbffea70d0f9c3407491f672a2fad47915e2de"
url: "https://pub.dev"
source: hosted
version: "11.0.2"
leak_tracker_flutter_testing:
dependency: transitive
description:
name: leak_tracker_flutter_testing
sha256: "1dbc140bb5a23c75ea9c4811222756104fbcd1a27173f0c34ca01e16bea473c1"
url: "https://pub.dev"
source: hosted
version: "3.0.10"
leak_tracker_testing:
dependency: transitive
description:
name: leak_tracker_testing
sha256: "8d5a2d49f4a66b49744b23b018848400d23e54caf9463f4eb20df3eb8acb2eb1"
url: "https://pub.dev"
source: hosted
version: "3.0.2"
lints:
dependency: transitive
description:
name: lints
sha256: cbf8d4b858bb0134ef3ef87841abdf8d63bfc255c266b7bf6b39daa1085c4290
url: "https://pub.dev"
source: hosted
version: "3.0.0"
matcher:
dependency: transitive
description:
name: matcher
sha256: dc58c723c3c24bf8d3e2d3ad3f2f9d7bd9cf43ec6feaa64181775e60190153f2
url: "https://pub.dev"
source: hosted
version: "0.12.17"
material_color_utilities:
dependency: transitive
description:
name: material_color_utilities
sha256: f7142bb1154231d7ea5f96bc7bde4bda2a0945d2806bb11670e30b850d56bdec
url: "https://pub.dev"
source: hosted
version: "0.11.1"
meta:
dependency: transitive
description:
name: meta
sha256: e3641ec5d63ebf0d9b41bd43201a66e3fc79a65db5f61fc181f04cd27aab950c
url: "https://pub.dev"
source: hosted
version: "1.16.0"
mobile_scanner:
dependency: "direct main"
description:
name: mobile_scanner
sha256: "54005bdea7052d792d35b4fef0f84ec5ddc3a844b250ecd48dc192fb9b4ebc95"
url: "https://pub.dev"
source: hosted
version: "7.0.1"
path:
dependency: transitive
description:
name: path
sha256: "75cca69d1490965be98c73ceaea117e8a04dd21217b37b292c9ddbec0d955bc5"
url: "https://pub.dev"
source: hosted
version: "1.9.1"
plugin_platform_interface:
dependency: transitive
description:
name: plugin_platform_interface
sha256: "4820fbfdb9478b1ebae27888254d445073732dae3d6ea81f0b7e06d5dedc3f02"
url: "https://pub.dev"
source: hosted
version: "2.1.8"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.0"
source_span:
dependency: transitive
description:
name: source_span
sha256: "53e943d4206a5e30df338fd4c6e7a077e02254531b138a15aec3bd143c1a8b3c"
url: "https://pub.dev"
source: hosted
version: "1.10.0"
stack_trace:
dependency: transitive
description:
name: stack_trace
sha256: "8b27215b45d22309b5cddda1aa2b19bdfec9df0e765f2de506401c071d38d1b1"
url: "https://pub.dev"
source: hosted
version: "1.12.1"
stream_channel:
dependency: transitive
description:
name: stream_channel
sha256: "969e04c80b8bcdf826f8f16579c7b14d780458bd97f56d107d3950fdbeef059d"
url: "https://pub.dev"
source: hosted
version: "2.1.4"
string_scanner:
dependency: transitive
description:
name: string_scanner
sha256: "556692adab6cfa87322a115640c11f13cb77b3f076ddcc5d6ae3c20242bedcde"
url: "https://pub.dev"
source: hosted
version: "1.2.0"
term_glyph:
dependency: transitive
description:
name: term_glyph
sha256: a29248a84fbb7c79282b40b8c72a1209db169a2e0542bce341da992fe1bc7e84
url: "https://pub.dev"
source: hosted
version: "1.2.1"
test_api:
dependency: transitive
description:
name: test_api
sha256: "522f00f556e73044315fa4585ec3270f1808a4b186c936e612cab0b565ff1e00"
url: "https://pub.dev"
source: hosted
version: "0.7.6"
vector_math:
dependency: transitive
description:
name: vector_math
sha256: d530bd74fea330e6e364cda7a85019c434070188383e1cd8d9777ee586914c5b
url: "https://pub.dev"
source: hosted
version: "2.2.0"
vm_service:
dependency: transitive
description:
name: vm_service
sha256: b3d56ff4341b8f182b96aceb2fa20e3dcb336b9f867bc0eafc0de10f1048e957
url: "https://pub.dev"
source: hosted
version: "13.0.0"
web:
dependency: transitive
description:
name: web
sha256: "97da13628db363c635202ad97068d47c5b8aa555808e7a9411963c533b449b27"
url: "https://pub.dev"
source: hosted
version: "0.5.1"
sdks:
dart: ">=3.8.0-0 <4.0.0"
flutter: ">=3.29.0"

90
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name: minhthu
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.0.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
mobile_scanner: ^7.0.1
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package

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// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:minhthu/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}