Build 3D web apps with Three.js (WebGL/WebGPU). 556 searchable examples, 60 API classes, 20 use cases. Actions: create 3D scene, load model, add animation, implement physics, build VR/XR. Topics: GLTF loader, PBR materials, particle effects, shadows, post-processing, compute shaders, TSL. Integrations: WebGPU, physics engines, spatial audio.
MIT
[3D scene or feature]
author
version
claudekit
3.0.0
Three.js Development
Build high-performance 3D web applications using Three.js. Contains 556 searchable examples across 13 categories, 60 API classes, and 20 use-case templates.
When to Use
Building 3D scenes, games, or visualizations
Loading 3D models (GLTF, FBX, OBJ)
Implementing animations, physics, or VR/XR
Creating particle effects or custom shaders
Optimizing rendering performance
Search Examples & API
Use the search CLI to find relevant examples and API references:
# Find particle/compute examples
python3 .opencode/skills/threejs/scripts/search.py "particle compute webgpu"# Search API for camera classes
python3 .opencode/skills/threejs/scripts/search.py "camera" --domain api
# Get examples for a use case
python3 .opencode/skills/threejs/scripts/search.py "product configurator" --use-case
# Filter by category
python3 .opencode/skills/threejs/scripts/search.py --category webgpu -n 10# Filter by complexity
python3 .opencode/skills/threejs/scripts/search.py --complexity high -n 5